AI Insights · Timothy · April 2022
Top 5 Fish Games Performance in Panama Q1 2022
Analyzing the performance of the top 5 fish games in Panama for Q1 2022, including [Fishdom](https://app.sensortower.com/overview/55d93ce402ac645ad20bc510?country=US), [Hungry Shark World](https://app.sensortower.com/overview/56cbaacbff8b3e7ad2001033?country=US), [Hungry Shark Evolution](https://app.sensortower.com/overview/55e5065002ac644d840000ac?country=US), [Tap Tap Fish - AbyssRium](https://app.sensortower.com/overview/5789d2b6fd237a087200051b?country=US), and [My Dolphin Show](https://app.sensortower.com/overview/55c5274f02ac64f9c0002af4?country=US).
The top 5 fish games in Panama for Q1 2022 have shown varied performance in terms of weekly downloads, revenue, and active users. Data from Sensor Tower provides an insightful look into these trends.
Fishdom from Playrix experienced steady weekly revenue, peaking at approximately $1.8K in the last week of January. Weekly downloads saw a significant rise, reaching a high of 7.5K in the week of March 21, while weekly active users increased steadily from around 10K at the start of the quarter to over 16K by March 21.
Hungry Shark World by Ubisoft saw a slight increase in weekly revenue, with earnings peaking at $99 in mid-January. Weekly downloads fluctuated, reaching a high of 1.1K in late February, while weekly active users showed a minor decline from approximately 6.8K in early January to around 6.3K by the end of March.
Hungry Shark Evolution, also from Ubisoft, maintained a relatively stable revenue, peaking at $73 in mid-January. Downloads experienced a peak in mid-January with 2.2K, but gradually decreased to around 1.4K by the end of March. Weekly active users remained fairly consistent, starting at around 10K and ending at approximately 9.6K.
Tap Tap Fish - AbyssRium from SangHeon Kim had minimal revenue activity, with earnings fluctuating between $2 and $4 throughout the quarter. There were no notable download or active user metrics provided for this title.
My Dolphin Show by SPIL GAMES had a very modest revenue, peaking at $3 in mid-January. Weekly downloads remained low, peaking at 213 in the last week of January. Active users saw a slight decline from around 400 in early January to 280 by the end of March.
For more detailed insights and data, visit Sensor Tower.